The idea of slowing down movement overall is a good one. I like how the battles play out more or less. The problem is that the way it was slowed down was poorly thought out. It is undoubtedly the way that was easiest to program and no thought at all was given to how it would effect the game as players progressed. 1.) Last server it was already a problem that T6 or 7 ships were fast enough to terrorize smaller ships. And the Yamato was way over the top. The new system makes this size imbalance far worse. T3 ships lost 50% of their movement (and initiative), T4 lost 33%, T5 only 25% and so on up the line. By the time you get to T7+ the ship only lost 12-15% of their former movement and initiative. The original problem of large ship preying on smaller one with almost total impunity has gotten far worse than before. For example a T5 with initiative skills and popping rally 2, even without engine damage and dropping everything to warp out, gets easily out initiated by any Sol T6 or T7 and that is while they have significant power still in weapons. 2.)This imbalance, once one side has a significant edge is unrecoverable. The bigger ships have more of everything including speed and init and cannot be opposed. This server it is Sol who already has a crushing advantage. It would not have been any better if it had been Genari who had the edge though. The new movement breaks ship size balance and then snowballs out of control so the stronger side will get rapidly even stronger. 3.) The originally proposed plan of reducing overall energy by roughly 25% across the board would not have suffered from these same issues. Some ships would have needed rebalancing and the energy advantage of missiles would have grown, but not in a way that spiraled out of control as this is in the process of doing. Either the entire movement change has to be rethought, or at a bare minimum, lower tier ships need additional energy (and some large ships need less). Alternately, the larger ships could have their movement and init multiplier increased more than the token amount they have been up to now. To recap T3 losing 50% while T7+ loses 15% or less, is insanity considering that large ships were already too fast before the change.