First I would like to thank the developers and all involved for a wonderful concept. I have really enjoyed the game but now there is very little enjoyment factors for me, I have other hobbies which I stopped doing, so I guess I will just go back to them. The most enjoyment I had was when I competed in lv3 and lv4 battles - It was all about having a bit of luck and skill in winning the map, but now I will enter a 3-4 fight and the first thing I think of is not what I can do to achieve winning the map - its how long have I got until the capital ships arrive and ruin the enjoyment. As we can agree it is not nice being faced with a ship which is 2-3 lvls higher then you plus you are operating a non disposal ship, and your lvl 4-5 would have a number of officers on board. If you go into a map with these ships in it - you accept the risk, but if the capital ships jump in - I find it just demoralizes the opposition, as a fairly reasonable player it just annoys me but can you image what it does to a newbie. Yes the whole concept is to win the game/map so if the capital ships (usually multiple ships) they are just winning the map because they can bring more excessive firepower to bear, luck and skill now has nothing to do with it now. I am not saying any side is a saint or angel but the game participants morale is suffering, most times I will not even bring out my six = because if I do its like painting a big target on the map with a VI in the active field. The capital ships will always come. Some of you may consider me just being a coward that I should just deal and engage the higher tier ships, sorry I have always review the opportunity for success and decide my decisions according (as most players do) - plus due to my captain decision making I have lost the opportunity to get a lvl7 and at least compete with some of the capital fleet. I probably will jump into the game a few times, have a quick 1/2 blast and a quick chat to the wonderful payers in the game (from both sides) then get back to other enjoyable pastimes. Just some ideas: A map is level locked when the first ship enters the map - ie if a lvl 4 is the first ship in the map is locked for only lvl 3 and lvl 5 ships to compete (one lvl above and one lvl below) If possible have on the map data screen the names of the players in the sector - many times I have jumped into sectors thinking players were in there, but they were just all AI's - just hover over the icon and the players names pops up, of course the other sides payers names should not be available. For newbies - a "training" map where anyone under a certain xp level can enter and fight - not AI's (or only 1-2 targets) but all the ships should be players. Plus it would give them the opportunity to use the chat function with each other (they may be scared to ask a stupid question to a expert) - if they dont get the answer there they can ask on the teams chat window. Best of all they should last a number of turns and start to gain abit of xp. Lastly: I wish everyone good hunting and that they are getting enjoyment out of the game - because if you are not - ask yourself why are you here?