Here is a new ship variant which they can players compete for a build! The most original and practical version of the ship will be selected; the player who submits that winning version gets 500 credits, and is mentioned in the lore for that ship. Time for a Genari Frigate Build! The go-to ship for captains who prefer using missiles instead of beams: The ship carries dual missile launchers and a singular heavy laser. A well-rounded ship with moderate armor and engine power, it also carries a complement of marines. The Firebolt type I is one of the most common frigates used by Genari -- can you make a Type IV that will follow in the generations of Firebolt variants? Use the system reference tables below for building your ship: ENGINES WEAPONS SHIELDS SCANNERS When Building the Ship: Use the Engines, Weapons, Shields and Scanners tables to select your systems. You cannot exceed a total of 185 mass, and 165 crew. Engine MUST be a 2x coupled set. You can have 3 weapons of any type in the forward arc. Base Hull points: 48 However, if using heavy missiles (GSEFW-5+) your base hull is 45. If using missile on center hardpoint, reduce crew space by 10 (ie. max crew for ship is 155) and add 10 mass penalty. Up to 3 armor hardpoints, each adds 3 hull and 10 mass Up to 3 marine pod hardpoints, each adds 10 mass If using light missiles on wings (GSEFW-3 or lower) you can have up to 4 armor hardpoints instead of 3 Reference Build Example: Firebolt TYPE I Engine: GSEFHD-4x2 Crew 80 WT 40 Power (2x13)=26 Weapon: GSEFW-4Cx2 2F Crew 30 WT 36 Weapon: GSEHLB-2a 1F Crew 27 WT 30 Shield: GSEFF-3 Crew 12 WT 10 Sensors: GSES-3 (range12) Crew 10 WT 20 +2 Armor WT 20 +3 Marine Pods WT 30 --------------------------------------------------- Total Crew 159 WT 176 Hull: 48+6 = 54
Bootleeg Halifax Engine: GSEFHD-4x2 Crew 80 WT 40 Weapon: GSEFW-7 x2 2F Crew 44 WT 44 GSEHLB-5 center Crew 15 WT 15 Shield: GSEFF2-3 Crew 20 WT 28 Sensors: GSES-2 Crew 6 WT 5 +3 armor WT 30 +2 Pods WT 20 Total Crew:165 WT=182 Hull:45+9=54 -Victory's FW-5A have range and damage boost bonuses because of the Victory design/superstructure. On a Firebolt they follow normal parameters. -Vesuvius -still think firebolt is a missile boat and should continue as a missile boat. sacrifice the scanner because ship's ability makes up for it. up the missile to the next level so it still have 8 range, same as the laser move the bonus 2 damage from the heavy laser to raw damage on missiles. slightly better at long range combat since you are not forced into range 2 for full damage on the laser. still, i feel this is more efficient then the normal bolt. plz double check is something is wrong.
Firebolt TYPE IV- Bigger Engines like First Honor Engine: GSEFHD-5x2 Crew 100 WT 50 Power (2x15)=30 Weapon: GSEFW-4Cx2 2F Crew 30 WT 36 Weapon: GSELB-2a 1F Crew 7 WT 7 Shield: GSEFF-3 Crew 12 WT 10 Sensors: GSES-3 (range12) Crew 10 WT 20 +3 Armor WT 20 +3 Marine Pods WT 30 --------------------------------------------------- Total Crew 159 WT 183 Hull: 48+9 = 57 So the big change is the laser which goes from heavy laser to light laser so less damage but more speed and power and inititative.
Firebolt TYPE IV GSEFHD-6x2 Crew 120 WT 60 Power (2x15) = 36 Weapon: GSEFW-3 3F Crew 27 WT 30 Shield: GSEFF2-1 Crew 12 WT 12 Sensors: GSES-2 (range10) Crew 6 WT 5 +4 Armor WT 40 +3 Marine Pods WT 30 ------------------------------------- Total Crew 165 WT 177 Hull: 48+12 = 60 The first Type 4 ship packed with 36 engines, designed for fast approach to Maal long range ships, with reduced shields and improved hull. Finally Gen officers are able to overcome the Liverpool Type 3 init. The shields and missiles are selected to reduce energy usage and allow maximum movement.
Firebolt IV Engines: GSEFHD-5 (2x15=30 power) 50 Wt 100 Crew Weapons: 1 x GSELB-5 15 WT 15 Crew 2 x GSEFW-6 40Wt 36 Crew Scanners: GSES-3 10 Wt 10 Crew No shields Totals: 115 Wt 161 Crew Add 3 pods and 3 armor for 60 more Wt = 175 with (45+9)54 hull points
Firebolt Type 4 --- Edited Engine: GSEFHD-4x2 80 Crew, 40 Mass, 26 Power Weapon: GSEFW-8x2, 60 Crew, 60 Mass GSELB-5, 15 Crew, 15 Mass Scanner: GSES-3, 10 Crew, 10 Mass Shields: N/A Armor +3, 30 Mass Marine Pods +3, 30 Mass ------------------------------ Total Crew: 165 Total Weight: 185 Hull: 45+9 = 54
Lol had no idea you posted that, i was messing around with different builds for an hour and didnt see your post, good ship btw
lol, you guys. if you just want a bolt with big bombs, lose the pods and go for the FW-8. you hit 10 damage with those. you can directly compete with pool 4 's 4 power for 20 damage
redid my ship with fw-8 and one tier lower engine. kept the armor and pods and came to exactly 165 crew and 185 mass, its like it was destined to be
Firebolt Type 4 Edited Engine: GSEFHD-6x2 120 Crew, 60 Mass, 36 Power Weapon: GSEFW-4x2, 20 Crew, 24 Mass, Damage 5 GSELB-5, 15 Crew, 15 Mass, Max Damage 5 with + 1 damage at range 1-2 Scanner: GSES-3, 10 Crew, 10 Mass Shields: N/A Armor +3, 30 Mass Marine Pods +3, 30 Mass ------------------------------ Total Crew: 165 Total Weight: 169 Hull: 48+9 = 57 Dropped shields and lowered beam weapon to a light beam weapon in order to make room for a bigger engine. Emphasis of the build is speed and short range still does good damage with more damaging missiles than base variant. Special Ability: Cool idea to make up for the lack of defense was a special ability granting 5% Evasion or maybe a copy of Liverpool's ability with extra repair point.
You guys need to look at the picture of the firebolt. So far the only valid ships are mine's, nickman's and amishjoe. The minimum sensors are GSES-3 and everyone else using gses-2