This one could be moderately difficult depending on the degree of change. Proposal: Remove or alter current transit phase. The video cinematic of arriving ship(s) is a nice little breather and visual for about ~2 seconds per ship, however the entire process is awkward, buggy, and downright all too revealing on top of ALWAYS being 10 seconds for one or twenty ships. This is a tactical pvp game RTS/TBS, information matters tremendously. Revealing the location of a newly arriving ship via identifiable markers during transit sequence should NOT happen! It is ok to spend ~2 seconds to see a ship type/class/variant and Captain. It is ok to see a short animation/still shot of them in an EMPTY skybox of the same type as the current battlefield. Itis NOT ok to see markers (planets, debris, rocks, moons, other ships, etc.) during a transit phase that may reveal the position of the arriving ship. Remember, you only have to see 'new' arrivals transit in, so once per ship. Initial transit into a large ongoing battle may be lengthy depending on settings. Additional changes may be required later to limit transit phase duration, but cramming 30 transits into 10 seconds is... what's the point? @Vesuvius_SWIE we love you, hang in there. Comments/perspectives welcome.