Officer Spotlight: Genari Tactical Officer

Discussion in 'The Shipyard' started by Vesuvius_SWIE, Nov 21, 2016.

  1. Xeen Dread

    Xeen Dread Active Member

    I did a whole write up on the flaws of the accuracy system :p

    But yes, the Gen Tac officer can take ANY weapon and make it 100% accurate, even the worst weapons that have a base 40% chance to hit at median range. You can only ever get 100 to 95% chance to hit from median down to minimum range, never better, and always less than your combined accuracy + officer skills and abilities when beyond median range.
     
  2. Sarah

    Sarah New Member

    So is the current accuracy system:
    TAC10 = 60%+50%weaponbaseacc =100 or 95%
    or
    TAC10 = 1.6x 50%weaponbaseacc = 80%?
     
  3. Xeen Dread

    Xeen Dread Active Member

    Got it changed back to the original system recently:

    Now: (1+Tac/Officer Modifier) * Base Accuracy
    Previously: Officer Modifier + Base Accuracy

    A couple patches ago, 60% base + 40% raw accuracy bonus (lvl 8 tac) would get you 100% accuracy, which was totally broken.

    Now (and many patches ago) 40% more of the base 60% results in 84% accuracy.

    Same as your 60% bonus (1.6) * 50 base = 80
    or
    50% bonus (1.5) * 60 base = 95


    What might be a little confusing is how accuracy was calculated based on deviation from median range. It was possible to have 100% accuracy at or near median range (because of precision and rounding, now the display is more precise, it wasn't before) and LESS accuracy as you got closer to your target!

    I went into detail about my findings on that elsewhere.
     
  4. Sarah

    Sarah New Member

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