So I finally got an updated galaxy map editor, and will be working on revising it (reminder, there's over 12,000 playable sectors that I build by hand, there is no random generation) so I will be working on it most of the time until next server launch (It will take effect on the next server run only, not current galaxy). Two new stations have been added, both Class V stations, which bridge the gap from mines/drones to the larger Class X+ stations. They are the Fuji (Sol) and Ghodrat (Genari). Notice their size comparted to their Class XI variants. They are supposed to be relatively easy to destroy with Class IV/V team work. Also notice my map editor now has better border visibility on obstacles/space objects, so I can actually better see where my planets/moons/asteroids are being placed without voids etc... The Class V stations will replace the current first defense line, allowing for easier breakthrough, with the original strong defense line being pushed further back. If players have some recommendations, and can post cordially without elements of rage or despair, I will implement them as I progress through the map. Also, there will be more 8+ type sectors since some were saying that the core areas have too many 6 type sectors.