General Tactical discussion.

Discussion in 'General Discussion' started by Coser, Jan 24, 2017.

  1. AmishJoe

    AmishJoe Member

    I have found that the Halifax frigate is my go to on the lower classes for hit and run. Enjoy the defense of the Leningrad 2 for smaller maps without much maneuvering
     
  2. Kahless

    Kahless Member

    My new favorite tactic against AI is to have a troop support ship with me, take my first honor frigate and unload marine pods on the enemy ship, and reload more. The ship loses significant power so it doesn't hurt me much, and marines eat away at their crew giving me Xperia!!!!
     
  3. Nickman77

    Nickman77 Member

    I think its pretty easy to rack up enough XP to get to a Frigate. I don't dare spend any XP on upgrading my officers on the Corvettes. So for more expendable missions I use my free ship, and try to push the XP to improve my Frigate's stats. Currently on a Firebolt Frigate.
     
  4. MLocke

    MLocke Member

    I think with bigger ships like destroyers and light cruisers, its a must to have support ships or wing ships with you. It keeps the faster corvettes from hounding you too hard, and if they do hit and run, at least the repair tender will offset any damage they might pull off by hitting and unshielded side.
    Then you pin them down when they make a mistake, or corner them and hit them with a high powered weapon.
     
  5. Hexxx

    Hexxx Member

    I've taken a new liking to the Engineer's repair skill, maxing it out on a frigate, I pretty much auto-heal everything before the next round. Even if a ship blows up in my face. Maybe it won't be as effective on higher tier ships, but it definitely works well when you can repair 50% of your hull's worth in one repair round.
     
  6. Lesiak

    Lesiak Member

    In playing against AI, I prefer to power up weapons 2 charges each (so I don't get the expensive yellow) and get the +1 or +2 damage bonus skill, then come close for the extra range damage boost. That way I'm dishing out 5-6 damage per 2 charge laser, so its just as efficient on power as a missile.
     
  7. Kahless

    Kahless Member

    So I learned something new today. If a enemy sector is surrounded by your tiles, you can go in there and sit, no AI or enemies can move in. So you can just safely capture the sector after a while.
     
  8. AmishJoe

    AmishJoe Member

    It's slow but safe. 2 points per minute.
     
  9. ShadowJudge

    ShadowJudge Member

    That no longer works, they’ve eliminated that trick.
     
  10. AmishJoe

    AmishJoe Member

    yes...........over a year ago.
     

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