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Can you define the images above? Its hard to read the text under them.
Leningrad is a better ship no matter how many Swordfishes there are. At least the ones with the plasma beams, and the admiral hughes version is...
On further observation I think the passive skills are all better than active ones because you have them all the time, not just once per battle.
I'm all about the multiplayer so the campaign stuff doesn't matter to me.
are there any finished shots/pics of the NPC ships?
The bigger ships don't seem to have that much more marines than the smaller ones.
so space stations can't move, but can they rotate?
I think someone should calculate which ship has the most movement with the table above and the ships I see posted on shipyard. Firefly would be...
what would be the limit a server could have?
I looked up on the shipyard and I think some of the heavy laser beams are more powerful than the plasma beams.
There's the star warrior corvette I saw on the ship viewer.
I don't see it being easy at all to get to level 10 on this character.
So if you have slaughter on your marine commander, and slaughter on your captain, does it stack too?
The rally movement skill does it work like those other ones that only happen once per battle or is it persistent?
So in theory you can have 5 ships in battle at once, right? If you had 3 warships and 2 support ships?
So say you have evasive V, and the enemy has accuracy V, would that cancel each other out?
So can you stack overload and power boost, giving your ship that much more power?
I also want to know can you stack skills? Like damage boost + lucky shot?
Once the base is destroyed, can it be rebuilt?
How long do you think a server run is before one side wins over the other?