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  1. Xeen Dread replied to the thread *** CLOSED BETA UPDATES & DISCUSSION/BUG REPORTS VI ***.

    People were flying and dying at the station on purpose. You have the solution already though, just go to the inner sector and dock there :P

    Dec 13, 2017 at 2:15 PM
  2. Narfi replied to the thread !! Reducing Sector Player Limits.

    if thats realy the case (i havnt meet many t5s yet) maybe considere tier limits on the small regions. But im sure more experienced...

    Dec 13, 2017 at 2:14 PM
  3. Ereinion replied to the thread *** CLOSED BETA UPDATES & DISCUSSION/BUG REPORTS VI ***.

    I just tried to dock at spacestation Ghoda. But, for some reasons all docks were blocked by space debris for some reason. How is that...

    Dec 13, 2017 at 1:37 PM
  4. Gant replied to the thread !! Reducing Sector Player Limits.

    4v4 map now being risk free officer training ground for higher tier ships...? Very unfortunate change, imo.

    Dec 13, 2017 at 10:59 AM
  5. Gant replied to the thread *** CLOSED BETA UPDATES & DISCUSSION/BUG REPORTS VI ***.

    That is understandable. From your post, it seemed to me you were making suggestion for changes to developers and I thought that pushing...

    Dec 13, 2017 at 10:57 AM
  6. Zer0CoolAZ replied to the thread New bug introduced by changes on 12/12 (turn order).

    I am still seeing players reporting that the turn bar isn't playing in the correct order sometimes, but I myself have yet to have that...

    Dec 13, 2017 at 10:38 AM
  7. Zer0CoolAZ replied to the thread !! Reducing Sector Player Limits.

    I can agree it does look good. When I say I can see a 50% increase without loss of immersion, it's moreso in the actual loading /...

    Dec 13, 2017 at 10:36 AM
  8. Zer0CoolAZ liked Vesuvius_SWIE's post in the thread !! Reducing Sector Player Limits.

    Personally I'm not a fan of speeding up ship animations, I like how it looks already, but if it helps the action go faster, it will make...

    Dec 13, 2017 at 10:33 AM
  9. Vesuvius_SWIE replied to the thread New bug introduced by changes on 12/12 (turn order).

    Well good to know that it wasn't an in-game bug then.

    Dec 13, 2017 at 10:28 AM
  10. Vesuvius_SWIE replied to the thread !! Reducing Sector Player Limits.

    Personally I'm not a fan of speeding up ship animations, I like how it looks already, but if it helps the action go faster, it will make...

    Dec 13, 2017 at 10:27 AM
  11. Vesuvius_SWIE replied to the thread *** CLOSED BETA UPDATES & DISCUSSION/BUG REPORTS VI ***.

    Gant: the GUI for the officer skill stuff is going to be improved over time, hence why it just came into beta.

    Dec 13, 2017 at 10:22 AM
  12. Xeen Dread replied to the thread *** CLOSED BETA UPDATES & DISCUSSION/BUG REPORTS VI ***.

    C'mon, haven't you ever wanted to just push buttons and find out what happens (red one, NAOW)? :P Half the fun is figuring things out...

    Dec 13, 2017 at 7:24 AM
  13. Gant replied to the thread *** CLOSED BETA UPDATES & DISCUSSION/BUG REPORTS VI ***.

    Imo the screen is completely confusing and wrong. You have a title of captured/defended systems and in the bar itself you have text...

    Dec 13, 2017 at 4:55 AM
  14. Zer0CoolAZ replied to the thread New bug introduced by changes on 12/12 (turn order).

    Typically it will still let you play unless the file is a critical dependency that was added and is being referenced. If it's a critical...

    Dec 13, 2017 at 4:50 AM
  15. Zer0CoolAZ replied to the thread !! Reducing Sector Player Limits.

    If the speedup is obnoxious then yeah it can be a problem. However the animations the way they are can easily gain a 50% increase in...

    Dec 13, 2017 at 4:48 AM
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