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Why not just pay 5-10 dollars a month to support the game development and the severs instead paying to have an advantage in the game? ie the best...
The problem with permanent death is the cost to the causal player was just to high. And I don't have time, I have a job (60 hours s week),plus a...
I think the new system is an improvement. And I would not be opposed to paying to get your ship quicker, as long as it it leadership points not...
The current system favors c4,c6,c8. Might need to rethink it. And have sectors for each class. Or maybe we need to address the elephant in the...
yeh +1 to shield power plus +10% engines to power it. It take 16 pts to clear my Leningrad shields. By the same token there was no way I was...
I don't mind players returning in a new ship. What I found highly discouraging is to see a high level player forced off the map by damage come...
cause I cannot log in 1/19 4pm central starderd edit can log in on 5th attempt but the question remains
Having a much larger shield, with a limited recharge capacity with energy is an intriguing idea. And would allow for a general reduction in...
10 is not much initiative
During the allocution phase it would be nice if with on click you could choose between 2-4 present configuration. Such as max shield, max speed,...
If this is a Battle sim, what is the purpose of the 60 hour cooldown (for a class V) Although I am is favor of players being lock out after they...
My biggest problem with shields is speed. The speed allows multiple enemies to get point black shots on the same shield facing. (At basically...