That's great, but there are different kinds of smarts... It is your choice to take offense , but I meant I play this game smarter than you do at the moment. Obviously I do not know you in real life, so it would be stupid to attempt any kind of comparison in that scope, not to mention we likely will never meet. So yes, I'm strictly talking about in-game ability at the moment. The only thing stupid would be to not learn what you could from me when I'm willing to teach even my enemies, as I have done before in other worlds. I like chess, but I only played it occasionally and at a medium level. Maybe you could teach me that. I will not be kind in live to my enemies. Especially considering that Genari are indeed set up to be superior early game, and my only option for victory is to suppress them as much as I can until the balance of power evens and I am able to raise a squadron of skilled pilots for station assaults. He probably shouldn't provoke me then... I mean really, what do you expect saying stuff about someone? Of course I will look for and enjoy beating someone in the game that is going to be that way. I've already done just what you suggest, by the way. A Gen player had a significant advantage over me and kept suppressing me for about a week (during this latest closed beta, and he's a veteran tester who started about the same time as myself) after starting days later than him. I eventually beat him with a weaker ship, then an even ship, and then eventually took a near-untouchable lead while riding out his harassment at various tiers along the way until I got so far ahead he finally decided it was pointless to 1v1 even with AI defenders on his side. Aggravated, sure, but the victory (revenge) was that much sweeter, and I expect nothing less in a game of war. You only see one side of a story though. Equipment may change (captain, ships, and officers), but playing smart/tactics do not. Tidbit: It would only take 3 skilled corvettes to pressure me off the field in my biggest ship (Assuming I am solo, which happens a lot). This is something that I worked out a long time ago when Fleet Commander was being brought in and I raised concerns about a wing of 3 super-corvettes being able to wax just about any target they wanted to (with game stats of the time and expecting a player would eventually be able to control all of his fleet ships, not have them piloted by AI). Much has changed since then (including mobility), thankfully, so no longer lethal, but still definitely a threat that cannot be withstood for long, especially in the presence of AI defenders.