Bug Log Post 4/7/17? Update

Discussion in 'Beta Discussion' started by Xeen Dread, Apr 10, 2017.

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  1. Xeen Dread

    Xeen Dread Active Member

    Not sure exactly when the update happened, assuming it was Friday.

    Again:

    Trying to mentally reset and ignore all previously posted bugs, reporting anything I see on the fresh server/after update (hard to report things that you've come to instinctively work around sometimes, giving little thought to the issue actually being a bug).
     
  2. Xeen Dread

    Xeen Dread Active Member

    Reserved for skills review
     
  3. Xeen Dread

    Xeen Dread Active Member

    Scanners are not working when powered. Cannot see anything beyond the base 4 visible range. Will check other ships.

    Ship: Sol Colossus
     
  4. Xeen Dread

    Xeen Dread Active Member

    Still encountering Invalid Target bug and seeing the target snap-to when it moves.
     
  5. Xeen Dread

    Xeen Dread Active Member

    Can see location of enemy ships during transit phase.
     
  6. Xeen Dread

    Xeen Dread Active Member

    Control of zone is not shifting with kills for unknown reason, may require re-entering the zone.
     
  7. Xeen Dread

    Xeen Dread Active Member

    Weapon damages appear to be significantly reduced. Fired 2 Class X warheads and several 2-charge plasma beams with +1 crew and +2 range bonus to kill target (all weapons hit at point blank range). The weapons themselves may only be doing 1 damage regardless of charge level and the only thing really working is the range and/or crew bonus.
     
  8. Xeen Dread

    Xeen Dread Active Member

    Minor: Crew on UI that has 3 digits is not fully displaying the current/total count, omitting last digit.

    Example:

    Colossus Crew 755/75
     
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